AI Insights · Timothy · July 2022
Top 5 Superhero Games on Android in the UK - Q2 2022
Explore the performance of the top 5 superhero games on Android in the United Kingdom during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw notable performances from the top 5 superhero games on the Android platform in the United Kingdom. Here’s an overview of their weekly downloads, revenue, and active users based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a diverse trend over the quarter. Weekly revenue peaked at approximately $93K in late April before experiencing a decline, closing the quarter at around $22K. Downloads remained relatively stable, fluctuating between 450 and 620 weekly. Active users maintained a steady range, starting at 18.7K in late March and ending at 18.3K by the end of June.
MARVEL Strike Force: Squad RPG by Scopely saw consistent revenue throughout the quarter, with weekly figures ranging from $35K to $52K. Downloads experienced a significant spike to 4.7K in late May but generally hovered around 1.5K to 2K. Active users showed a peak of 17.7K in late May, followed by a decline to approximately 10.4K at the end of June.
Marvel Contest of Champions by Kabam Games, Inc. displayed a varied performance. Revenue peaked at around $65K in the final week of June, while weekly downloads saw a high of 4.8K in mid-May, tapering off to 1K by the end of the quarter. Active users showed an increase in mid-May, peaking at 15.2K before declining to approximately 11.1K.
MARVEL Future Fight from Netmarble had its revenue peak at $21.5K in early May, with a general decline to around $5.7K by the end of June. Weekly downloads spiked at 1.4K in late April and remained relatively stable around 1K. Active users fluctuated between 14.3K and 17.7K, closing the quarter at 15.3K.
MARVEL Puzzle Quest: Match RPG by 505 Go Inc. showed consistent revenue, peaking at around $6.5K in late May. Weekly downloads reached a high of 2.8K in early April but generally stayed around 1K. Active users saw a notable increase to 2.5K in early April, ending the quarter at approximately 2K.
For more detailed insights and data on these superhero games, visit Sensor Tower.